#ifndef __MAIN_SCENE_H__
#define __MAIN_SCENE_H__

#include <cocos2d.h>
#include "gofgame/common/cxx_0x.h"
using namespace cocos2d;

namespace gofgame {
	namespace dungeonkeeper {
		class MainScene : public CCScene {
		public:
			virtual bool init() _override;
		};
	}
}

#endif //__MAIN_SCENE_H__
